Zielasko, Daniel; E. Riecke, Bernhard
Can We Give Seated Users in Virtual Reality the Sensation of Standing or Even Walking? Do We Want To?VR Workshops. 2020 S. 281 - 282
Zielasko, Daniel; E. Riecke, Bernhard
Either Give Me a Reason to Stand or an Opportunity to Sit in VR.VR Workshops. 2020 S. 283 - 284
Zielasko, Daniel; E. Riecke, Bernhard
Sitting vs. Standing in VR: Towards a Systematic Classification of Challenges and (Dis)Advantages.VR Workshops. 2020 S. 297 - 298
Zielasko, Daniel; C. Law, Yuen; Weyers, Benjamin
Take a Look Around - The Impact of Decoupling Gaze and Travel-direction in Seated and Ground-based Virtual Reality Utilizing Torso-directed Steering.VR. 2020 S. 398 - 406
Brachtendorf, Kilian; Weyers, Benjamin; Zielasko, Daniel
Towards Accessibility in VR - Development of an Affordable Motion Platform for Wheelchairs.VR Workshops. 2020 S. 291 - 292
E. Riecke, Bernhard; Zielasko, Daniel
Towards an Affordance of Embodied Locomotion Interfaces in VR: How to Know How to Move?VR Workshops. 2020 S. 295 - 296
Zielasko, Daniel; Weyers, Benjamin; W. Kuhlen, Torsten
A Non-Stationary Office Desk Substitution for Desk-Based and HMD-Projected Virtual Reality.VR. 2019 S. 1884 - 1889
Zielasko, Daniel; Krüger, Marcel; Weyers, Benjamin et al.
Menus on the Desk? System Control in DeskVR.VR. 2019 S. 1287 - 1288
C. Demiralp, Ali; Zielasko, Daniel; Axer, Markus et al.
Parallel Particle Advection and Lagrangian Analysis for 3D-PLI Fiber Orientation Maps.LDAV. 2019 S. 89 - 90
Zielasko, Daniel; Krüger, Marcel; Weyers, Benjamin et al.
Passive Haptic Menus for Desk-Based and HMD-Projected Virtual Reality.WEVR@VR. 2019 S. 1 - 6
Zielasko, Daniel; Weyers, Benjamin; W. Kuhlen, Torsten
Travel Your Desk? An Office Desk Substitution and its Effects on Cybersickness, Presence and Performance in an HMD-based Exploratory Analysis Task.VR. 2019 S. 1285 - 1286
Zielasko, Daniel; Zhao, Xiaoqing; C. Demiralp, Ali et al.
Voxel-based edge bundling through direction-aware kernel smoothing.Comput. Graph. Bd. 83. 2019 S. 87 - 96
Weyers, Benjamin; Zielasko, Daniel; Kulik, Alexander et al.
Workshop on Virtual and Augmented Reality in Everyday Context (VARECo).Mensch & Computer Workshopband. 2019
Zielasko, Daniel; Skorzinski, Uta; W. Kuhlen, Torsten et al.
Seamless Hand-Based Remote and Close Range Interaction in Immersive Virtual Environments.Mensch & Computer Workshopband. 2018
Weyers, Benjamin; Zielasko, Daniel; Pfeiffer, Thies et al.
Virtual and Augmented Reality in Everyday Context (VARECo).Mensch & Computer Workshopband. 2018
Zielasko, Daniel; , Neha; Weyers, Benjamin et al.
A reliable non-verbal vocal input metaphor for clicking.3DUI. 2017 S. 40 - 49
Zielasko, Daniel; Weyers, Benjamin; Bellgardt, Martin et al.
Remain seated: towards fully-immersive desktop VR.WEVR@VR. 2017 S. 1 - 6
Vierjahn, Tom; Zielasko, Daniel; van Kooten, Kees et al.
Towards a design space characterizing workflows that take advantage of immersive visualization.VR. 2017 S. 329 - 330
Bellgardt, Martin; Pick, Sebastian; Zielasko, Daniel et al.
Utilizing immersive virtual reality in everydaywork.WEVR@VR. 2017 S. 1 - 4
Senk, Johanna; Yegenoglu, Alper; Amblet, Olivier et al.
A Collaborative Simulation-Analysis Workflow for Computational Neuroscience Using HPC.JHPCS. 2016 S. 243 - 256
Zielasko, Daniel; Horn, Sven; Freitag, Sebastian et al.
Evaluation of hands-free HMD-based navigation techniques for immersive data analysis.3DUI. 2016 S. 113 - 119
Zielasko, Daniel; Horn, Sven; Freitag, Sebastian et al.
Evaluation of hands-free HMD-based navigation techniques for immersive data analysis.VR. 2016 S. 317 - 318
Zielasko, Daniel; Weyers, Benjamin; Hentschel, Bernd et al.
Interactive 3D Force-Directed Edge Bundling.Comput. Graph. Forum. Bd. 35. H. 3. 2016 S. 51 - 60
Gebhardt, Sascha; Petersen-Krau, Till; Pick, Sebastian et al.
Vista widgets: a framework for designing 3D user interfaces from reusable interaction building blocks.VRST. 2016 S. 251 - 260
Zielasko, Daniel; Freitag, Sebastian; Rausch, Dominik et al.
BlowClick: A Non-Verbal Vocal Input Metaphor for Clicking.SUI. 2015 S. 20 - 23