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Institut für Management

FB 4: Informatik / Universität Koblenz

Universitätsstraße 1, 56070 Koblenz
  • 0261/287 2532
  • 0261/287 100 2532
Publikationen
Ergebnisse pro Seite:  10

Fislake, Martin

HOW TO MAKE AN ENGINEER - NACHWUCHSARBEIT ZWISCHEN MARKT UND MISSION

Kammasch, Gudrun; Keil, Sophia; Winkler, Daniel (Hrsg). Produktions- und Dienstleistungstrukturen der Zukunft. Görlitz: Eigenverlag der Ingenieur-Pädagogische Wissenschaftsgesellschaft (IPW) 2021 S. 69 - 77 (Wege zu technischer Bildung)


Hober, Bjoern; Schaarschmidt, Mario; von Korflesch, Harald

Internal idea contests: Work environment perceptions and themoderating role of power distance

Journal of Innovation & Knowledge. Bd. 6. H. 1. Amsterdam: Elsevier 2021 S. 1 - 10


Krath, Jeanine; von Korflesch, Harald F. O.

Player Types and Game Element Preferences: Investigating the Relationship with the Gamification User Types HEXAD Scale

Xiaowen Fang (Hrsg). HCI in Games: Experience Design and Game Mechanics: Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I. Gorgan: Gorgan University of Agricultural Sciences and Natural Resources 2021 S. 219 - 238


Krath, Jeanine; Schürmann, Linda; von Korflesch, Harald F.O.

Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based learning

Computers in Human Behavior. Bd. 125. Amsterdam: Elsevier 2021


Glückler, Johannes; Panitz, Robert

Unleashing the potential of relational research: A meta-analysis of network studies in human geography

Progress in Human Geography. Bd. 45. H. 6. London: SAGE 2021 S. 1531 - 1557


Fislake, Martin

Children’s participation in creating child-robot-interactions

Child-Robot Interaction: Present and Future Relationships Workshop @ ICSR 2020. online. 2020


Fislake, Martin

Educational Robotics Between Coding and Engineering Education

Papadakis, Stamatios ; Kalogiannakis, Michail (Hrsg). Handbook of Research on Using Educational Robotics to Facilitate Student Learning. Hershey, Pennsylvania, USA: IGI Global 2020 S. 107 - 139



Krämer, Tobias; Heidenreich, Sven; Handrich, Franziska

Level Up or Game Over? – Investigating the Influence of User and Expert Reviews on Video Games Sales

Lukas A. Bryan;Odies C. Ferrell (Hrsg). Consumers and firms in a global world: AMA Winter Academic Conference 2020; San Diego, California, USA, 14-16 February 2020. Chicago, IL: American Marketing Association 2020 S. keine Angaben


Panitz, Robert; Glückler, Johannes

Network stability in organizational flux: The case of in-house management consulting

Social Networks. Bd. 61. Amsterdam: Elsevier 2020 S. 170 - 180