Institut für Management
FB 4: Informatik / Universität Koblenz
- 0261/287 2532
- 0261/287 100 2532
Tuschner, Christian; Krath, Jeanine; Bings, Jan et al.
Leading in the digital age: A systematic review on leader traits in the context of e-leadership.ECIS. 2022
Panitz, Robert; Glückler, Johannes
Relocation Decisions in Uncertain Times: Brexit and Financial ServicesEconomic Geography. Bd. 98. H. 2. Abingdon: Taylor & Francis 2022 S. 119 - 144
Krath, Jeanine; von Korflesch, Harald F. O.; Morschheuser, Benedikt et al.
STARTPLAY 2022: Proceedings of the 1st Interdisciplinary Conference on Gamification & Entrepreneurship; Koblenz, Germany, August 05-06, 2022Koblenz: Universität Koblenz-Landau 2022
Gouthier, Matthias H. J.; Nennstiel, Carina; Kern, Nora et al.
The more the better? Data disclosure between the conflicting priorities of privacy concerns, information sensitivity and personalization in e-commerceJournal of Business Research. Bd. 148. H. 1. New York, NY: Elsevier 2022 S. 174 - 189
Fislake, Martin
14th International Conference on Education and New Learning Technologies. Traces from construction kits to educational robotics in technology educationIATED (Hrsg). EDULEARN22 Proceedings. online. 2022 S. 5502 - 5506
Kordyaka, Bastian; Krath, Jeanine; Park, Solip et al.
Understanding toxicity in multiplayer online games: The roles of national culture and demographic variablesTung X. Bui (Hrsg). Proceedings of the 55th Hawaii International Conference on System Sciences HICSS 2022; Virtual Event; Maui, Hawaii, USA; January 4-7, 2022. Honolulu, HI: University of Hawaii at Manoa 2022 S. 2908 - 2917
Schaarschmidt, Mario; Walsh, Gianfranco; Dose, David B. et al.
Customer integration, fairness perceptions, and silent endurance in digital versus human service interactionsEuropean Management Journal. Bd. ahead-of-print. Elsevier B.V. 2021 S. 1 - 10
Krath, Jeanine; von Korflesch, Harald F.O.
Designing gamification and persuasive systems: a systematic literature reviewMila Bujić;Jonna Koivisto;Juho Hamari (Hrsg). Proceedings of the 5th International GamiFIN Conference: Levi, Finland, April 7-9, 2021; online conference. Aachen: CEUR/RWTH 2021 S. 100 - 109
Krath, Jeanine; Silva, Samanthi; von Korflesch, Harald
Gamification for sustainable employee behavior: a systematic review informed by goal-setting theory2021
Krath, Jeanine
Gamification for Sustainable Employee Behavior: Extended Abstract for the CHI PLAY 2021 Doctoral ConsortiumGünter Wallner;Alexander Meschtscherjakov;Max Birk;Jo Iacovides;Mitchell McEwan (Hrsg). Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play CHI PLAY 2021: October 18-21, 2021; Virtual Event, Austria. New York, NY: ACM Association for Computing Machinery 2021 S. 411 - 414